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java.lang.Objectru.sstu.renju.ui.renderers.GameRenderer
ru.sstu.renju.ui.renderers.NoughtsCrossesRenderer
public class NoughtsCrossesRenderer
NoughtsCrossesRenderer class is used for rendering noughts
and crosses.
| Constructor Summary | |
|---|---|
NoughtsCrossesRenderer(int cellSize)
Initializes renderer. |
|
| Method Summary | |
|---|---|
protected void |
paintBlack(Graphics g,
int i,
int j)
Painting Black Stone (or Cross). |
void |
paintField(Graphics g)
Painting game field. |
void |
paintRow(Graphics g,
Row row)
Painting winning row. |
protected void |
paintWhite(Graphics g,
int i,
int j)
Painting White Stone (or Nought). |
| Methods inherited from class ru.sstu.renju.ui.renderers.GameRenderer |
|---|
getCellSize, paintCell, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public NoughtsCrossesRenderer(int cellSize)
cellSize - cell size| Method Detail |
|---|
public void paintField(Graphics g)
GameRenderer
paintField in class GameRendererg - graphics
public void paintRow(Graphics g,
Row row)
GameRenderer
paintRow in class GameRendererg - graphicsrow - row
protected void paintBlack(Graphics g,
int i,
int j)
GameRenderer
paintBlack in class GameRendererg - graphicsi - column indexj - row index
protected void paintWhite(Graphics g,
int i,
int j)
GameRenderer
paintWhite in class GameRendererg - graphicsi - column indexj - row index
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